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3D ART: Licensed Characters for Video Games

 

NAVEEN for The Princess and the Frog by Disney (Nintendo Wii) 2009

- Modeled, painted skin weights and created facial blendshapes in Maya

- Textured using Adobe Photoshop

naveen_01

 

naveen_02

 

 

TIANA for The Princess and the Frog by Disney (Nintendo Wii) 2009

- Modeled, painted skin weights and created facial blendshapes in Maya

- Textured using Adobe Photoshop

 

tiana_01

 

 

tiana_02

 

 

 

 

 

MAMA ODE for The Princess and the Frog by Disney (Nintendo Wii) 2009

- Modeled, painted skin weights and created facial blendshapes in Maya

- Textured using Adobe Photoshop

 

mama_ode

 

 

 

 

 

CHARACTERS for Over the Hedge: Hammy Goes Nuts! by Activision (Sony PSP) 2006

- Modeled, painted skin weights and created facial blendshapes in Maya

- Textured using Adobe Photoshop

- Beaver is an original character design

 

 

hedge_01

 

 

hedge_02

 

 

COUNT OLAF forLemony Snicket: A Series of Unfortunate Events by Activision (PC) 2004

- Modeled and painted skin weights in Maya

- Face adapted from a Scan of Jim Carrey's head

- Textured using Adobe Photoshop

- Background paintings adapted from classic works

 

snicket_01