3D ART: Licensed Characters for Video Games
NAVEEN for The Princess and the Frog by Disney (Nintendo Wii) 2009
- Modeled, painted skin weights and created facial blendshapes in Maya
- Textured using Adobe Photoshop
TIANA for The Princess and the Frog by Disney (Nintendo Wii) 2009
- Modeled, painted skin weights and created facial blendshapes in Maya
- Textured using Adobe Photoshop
MAMA ODE for The Princess and the Frog by Disney (Nintendo Wii) 2009
- Modeled, painted skin weights and created facial blendshapes in Maya
- Textured using Adobe Photoshop
CHARACTERS for Over the Hedge: Hammy Goes Nuts! by Activision (Sony PSP) 2006
- Modeled, painted skin weights and created facial blendshapes in Maya
- Textured using Adobe Photoshop
- Beaver is an original character design
COUNT OLAF forLemony Snicket: A Series of Unfortunate Events by Activision (PC) 2004
- Modeled and painted skin weights in Maya
- Face adapted from a Scan of Jim Carrey's head
- Textured using Adobe Photoshop
- Background paintings adapted from classic works